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Jefferson Smith
Jefferson Smith
Environment Artist @ Santa Monica Studio
San Diego, United States

Skills

Environment DesignRendering3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingLightingLow-poly ModelingProp ModelingTexturingUV MappingRetopologyHigh-poly ModelingVehicle ModelingTexture BakingfoliageUnreal Engine 5nanite

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Houdini
Houdini
SpeedTree
SpeedTree
World Machine
World Machine
Keyshot
Keyshot
Quixel Suite
Quixel Suite
Photoshop
Photoshop

Experience

  • Environment Artist at Ascendant Studios
    San Rafael
    August 2020 - September 2023

    Main responsibility was taking assets from start to

    finish, including small props and architectural assets. Experience using both 1:1 baked textures and Unreal’s material layering system. Proficient in UE5 nanite workflow